Showing posts with label play anything. Show all posts
Showing posts with label play anything. Show all posts

10 Apr 2018

Ian Bogost: Play Anything (2016) - A Review (Part 3: Chapters 5-7)

Dr. Ian Bogost: bogost.com 


I have to admit, four chapters and 120 pages in, I'm a bit bored with this book by Bogost. The assertiveness and the repetitiveness I can deal with, but I have real trouble with the folksy Americanism of the writing style and the overly-familiar - overly-familial - character of the book. It's certainly not philosophy as I conceive of it. However, as Magnus Magnusson used to say, I've started so I'll finish ... 


Ch. 5: From Restraint to Constraint

Is abstaining from a material modern lifestyle really the answer to the paradox of choice?

It's an interesting question. But as much as I approve of a certain degree of asceticism, I don't think the answer is yes. And neither does Bogost, for whom restraint is a type of fashionable narcissism that only leads to irony - and irony, as we have seen, is Bogost's great bugbear.

Further, as a strategy for living better, restraint also connects to the Judeo-Christian moral tradition and the values that lie at the foundations of the global economy (Bogost seems to take it as a given that both these things are highly suspect). Ultimately, he says, the feeling of any restraint results in "a terrible sensation" [130] and can even prove fatal (don't tell that to my friends in the BDSM community for whom orgasm denial is so delightful). 

What then? The answer, says Bogost, is to accept the world's constraints, rather than attempt to impose your own restraint upon it. Embracing constraint doesn't mean embracing asceticism (which is an expression of anxiety): "Rather, it means inventing or adopting a given situation as a playground in which further exploration is possible." [143]

In other words, for Bogost, there's a very real and important connection between constraint and creativity. He writes:

"Artists and designers have long known that creativity does not arise from pure, unfettered freedom. Little is more paralyzing than the blank canvas or the blank page. At the same time, the creative process is not driven by restraint either; one does not paint a painting or write a novel or form a sculpture or code an app by resisting the temptation to do something else. Rather, one does so by embracing the particularity of a form and working within its boundaries, within its constraints." [146]

But it's important to realise that Bogost is using the term creativity in a rather special (philosophical) sense derived from Whitehead. For Whitehead, creativity refers to a process (inherent to the universe) of generating novelty or newness; i.e. it's a fundamental feature of existence and not something unfolding exclusively within the sphere of human subjectivity and experience.

To mistakenly think man is central to the process of creativity, rather than peripheral, is what Bogost calls the fallacy of creativity. In the end, we don't speak, write, or sing the world - it speaks, writes, and sings us. Art emerges from a negotiation between the artist and a set of material conditions that impose certain limits. Graham Harman regards this as the culminating insight of Bogost's book and he might well be right; though, to be fair, it's found in Whitehead - as Bogost acknowledges - and we also find it in Heidegger, who famously declared Die Sprache spricht and that man is the poem of being (not the author).

The artist's job, then, is not to express his own desires, ideas, or fantasies. It is rather to allow the gods and demons to enter from behind and below; Not I, not I, but the wind that blows through me!, as Lawrence puts it.


Ch. 6: The Pleasure of Limits

Bogost picks up on this idea of inspiration in the context of ancient Greek poetry and the Muses. For the Greeks, of course, poetry was a worldly rather than a personal activity; one that was tied to a long cultural tradition, to myth, and to the divine. What he really wants to stress, however, is how structured it was - almost unimaginably so, for those raised into the idea of free verse in which almost any text "with unusual white space and line breaks" [158] qualifies as poetry. Bogost notes:

"A sonnet is not a poem even though it has to spill language across fourteen lines of iambic pentameter, but because it does. It takes the surplus of language and offers a rationale for structuring a portion of it in a particular way." [161]

I suppose that's true. But I'd still rather read one of the great modernist poets than Shakespeare. And besides, free verse - if it's any good - isn't really free in the way implied by Bogost. Other than idealists who believe in an individual's right to total freedom of expression and the dissolution of all form, all structure, all rule, etc. no one in their right mind thinks art is anything other than a discipline.

There might be pleasure in transgressing limits - be they aesthetic, moral, or physical in nature - but this is still, of course, a pleasure reliant upon limits. This isn't to say we should therefore fetishise limitations and constraints or regard rules as written in stone (though some do), it's simply to acknowledge that they're necessary.

Indeed, they're not only necessary, but ontologically crucial. For as Bogost points out: "A thing is not only what it appears to be, but it is also the conditions and situations [i.e. the constraints] that make it possible for it to be what it is." [174]

Or, put another way: "Limits aren't limitations, not absolute ones. They're just the stuff out of which stuff is made." [203]     


Ch. 7: The Opposite of Happiness

"Fun is the opposite of happiness" [216], says Bogost. For fun "doesn't produce joy as its emotional output, but tenderness instead" [217].

And so we arrive at a quasi-Lawrentian conclusion; playful encounters with another being - whether it's human, animal, vegetable, or artificial in nature - result in affection and warmth and sympathy. The German's have a word for this: Mitleid.

Thus, OOO - as an ethic or art of living - rests on the presumption that the essence of morality can be defined in terms of purely selfless actions that ask for and expect nothing in return. Nietzsche, of course, was highly critical of this; he'd regard it as laughably naïve, lacking as it does any appreciation of man's ethical complexity and the fact that there are multiple forces at work within every urge and every action.

Ultimately, if Bogost wishes to save his work from falling into warm soft fuzziness, then he needs to spend a little less time watching babies sleep and either subject it himself to a little coldness and cruelty, or find an editor who will read it with steely intelligence and a sharp pencil.   


Notes

Ian Bogost, Play Anything, (Basic Books, 2016). All page numbers given in square brackets refer to this hardback edition. 

D. H. Lawrence, 'Song of a Man Who Has Come Through', The Poems, ed. Christopher Pollnitz, (Cambridge University Press, 2013). 

To read Part 1 of this review - Notes on a Preface - click here.

To read Part 2 of this review - Chapters 1-4 - click here


Ian Bogost: Play Anything (2016) - A Review (Part 2: Chapters 1-4)

Basic Books (2016)


Ch. 1: Everywhere, Playgrounds

For someone keen to live in the world and not inside his own head - an admirable goal, that every post-Lawrentian must surely approve of - Bogost thinks and writes a lot about himself, his young daughter, and his lawn. He justifies this, however, by crediting his child with showing him how to transform the boredom and misery of everyday life into fun and the grass with teaching him to work with the world on its own terms.

Not that fun is Bogost's ultimate goal; that would be meaning. For whilst he wants to find novelty in familiar situations - his definition of fun - mostly he longs for meaningful experience. And that, he suggests, involves an immersive realism that counters the pervasive irony of today. Once we discover not only what things do and how they work, but what they "obviously and truly are" [9], then we'll be better able to thrive and flourish in an ultimately indifferent universe.       

I have to say, I like this idea of not retreating further and further into the self and of replacing mindfulness with worldfulness. But, on the other hand, I have problems with his definition of irony as a method for keeping reality at bay that is born of a fear of the world and the world's "incompatibility with our own desires" [10].

That's certainly not how I understand irony. It allows perspective on the world by creating a certain pathos of distance, that's true. But irony is born of sophisticated critical intelligence, not fear, and it's irony that allows us not only to gain perspective but, ultimately, make distinctions and give value to things within - to use another Nietzschean phrase - an order of rank.

I know that the OOO authors like their notion of a flat (democratic) ontology in which all things are equally things. But that doesn't mean that all things are equal. Or - come to that - that we can play anything.

For contrary to what Bogost asserts, I believe there are things "impervious to manipulation" [12] by human beings. He wants to meet the world, "more than halfway" [20], but it's still simply so he can make it ready-to-hand as Heidegger would say: "Living playfully isn't about you, it turns out. It's about everything else, and what you manage to do with it." [26]     


Ch. 2: Ironoia, the Mistrust of Things

Bogost develops his critique of irony, which he describes as a "prevailing aesthetic in popular culture" [33], as well as an affliction and the "great error of our age" [34]. He doesn't like it, 'cos he can't quite read it's meaning; it's like receiving a wink from a sexbot "you think you know what it means, until you realize the signal you took for meaning emanates from a source for which meaning is meaningless" [36].

That's a nice line; but it fails to convince me to reject irony and embrace sincerity. I have no problem with the seductive deception of the sexbot. Nor does her wink instill in me a general mistrust of things - or ironoia, as Bogost calls it. I don't use irony as a kind onto-prophylactic to make me feel safe. And if, as Bogost claims, irony ultimately fails to protect us from the reality of the world and becomes a "death march into nihilism" [42] and nostalgia - well, isn't that ironic?    

And what does Bogost propose in place of irony? It seems to be something very much like the myth and the metaphysics of presence! He wants to know (and to touch) the world directly. Derrida must be spinning in his grave at this new demand for immediate access to meaning and an end to all indeterminacy and différance.

Even Graham Harman, who, by his own admission, has never been a great fan of Derrida and thinks the French philosopher's attempt to deconstruct presence follows a profoundly mistaken path, agrees with Heidegger that being is not presence and that the latter has, therefore, to be countered as an idea within any school of philosophical realism worthy of the name, including object-oriented ontology.

In as much as things are always withdrawn at some level and vacuum-sealed, we can only ever really know the world in translation, as it were. Or metaphorically. Or ... ironically.


Ch. 3: Fun Isn't Pleasure, It's Novelty

Fun isn't pleasure, says Bogost, it's novelty. I'm not sure, but I think Freud said something very similar; that whereas children are perfectly happy to repeat things over and over, adult enjoyment requires novelty as its precondition.

But what Roland Barthes taught us is not to mistake the mere stereotype of novelty for newness. It's only the latter, newness, in its absolute and often most shocking form, that results in bliss.

But what is bliss? For Barthes, it's more fatal than fun; it imposes a loss of some kind and brings the subject to a point of crisis. For Bogost, on the other hand, it means "giving yourself over to the structure of a situation" [83]. Somehow, that doesn't quite sound as sexy to me. 

Nor does the claim that in order to find the secret novelty hidden in the heart of the everyday object or experience (and thus produce the fun), one must give things one's solemn attention and not treat them in a disrespectful and superficial manner. Fun requires persistence and seriousness and dignity. Bogost writes:

"So long as we are unwilling or unable to consider a set of actions as serious and intentional, even when those actions are mustered in the service of a seemingly absurd, foolish activity or end, then we will never be able to experience fun." [88]

And that's unfortunate, because fun is the antidote to irony:

"If irony represents the crack in the universe through which distrust and anxiety about living in a world full of surplus arises, then fun offers a glue with which we can seal those cracks and restore dignity to all the things we encounter - including ourselves." [89]

Here then is one more difference between Nietzsche and Bogost; whilst the former offers us a vision of the Übermensch, the latter fantasises about some kind of moral Sekundenkleber in a desperate and laughable attempt to put poor Humpty Dumpty together again. Has he not heard that all life is a process of breaking down ...?


Ch. 4: Play Is in things, Not in You

In play, then, for Bogost, we draw ever closer to things until we ultimately "meld with them" [92] in a big sticky unified mess. I suppose that's a goal for those who want it. But I don't want glued-together wholeness; I prefer cracks and fragmentation and if I believe in anything, then I believe in the ruins.

And so, whether play is an experience had with things, or, as Bogost claims, a property of things themselves, the more I hear him mention the idea, the more set against it I feel. It may well be impossible "to fully separate ourselves from the things that surround us" [101], but we can surely try not to be overly-intimate.

Just to be clear: I'm not saying I want to keep things at arm's length - which would make me an ironoiac according to Bogost - but I don't want to be forced to embrace everything and experience the world in obscene close-up. This isn't due to some kind of pathological phobia; discretion and reserve are signs of sovereignty as far as I'm concerned.         

The strange thing is that Bogost himself promotes an ethic of respectful letting-be, that I would quite happily endorse. Rather than attempting to subsume objects, events, and other people into our own sphere of being and influence - or our system of values - we should, he writes, let them play in their own manner.

Only "by addressing each thing for what it is, while all the while acknowledging that [nothing is] ... ours to address in the first place" [119], can they (or we) find freedom and fulfilment; or pleasure and meaning as Bogost insists on calling these things. 


Notes

Ian Bogost, Play Anything, (Basic Books, 2016). All page numbers given in square brackets refer to this hardback edition.

Roland Barthes, The Pleasure of the Text, trans. Richard Miller, (Hill and Wang, 1998), pp. 40, 14.

Graham Harman, Object-Oriented Ontology: A New Theory of Everything, (Pelican Books, 2018). For a discussion of Derrida (in relation to OOO), see pp. 198-209. For a discussion of Bogost - with particular focus on Play Anything - see pp. 222-227.

To read the third and final part of this review - covering Chapters 5-7 - click here.

To read the first part of this review - notes on a Preface - click here.


Ian Bogost: Play Anything (2016) - A Review (Part 1: Notes on a Preface)

Photo of Ian Bogost by Gregory Miller


Preface: Life Is Not a Game

Ian Bogost describes himself as a philosopher who also happens to be a game designer. But I've heard it said that he's more of a game designer with pretensions of being a philosopher. Either way, he's not stupid. But he is badly in need of a haircut.  

His Alien Phenomenology (2012) was a book that I enjoyed, so I've been looking forward to reading his most recent work, Play Anything, since its publication in the autumn of 2016 (apologies to readers who expect this blog to always be bang up to date).

From what one gathers from the Preface, Play Anything promises to be a work of object-oriented ethics; one that offers a perspective on "how to live in a world far bigger than our bodies, minds, hopes, and dreams, and how to do it with pleasure and gratitude" [x].

Bogost doesn't think life is a game. But he does think that games teach us an important life lesson. And it's a lesson concerning the pleasure of limits. To play, he says, is to accept things on their own terms. And to generalise this notion of play is to see structures constrained by their own limitations at work everywhere.

This doesn't sound all that much fun. But Bogost assures us that if we learn how to play anything, our lives will be "better, bigger, more meaningful, and less selfish" [x] - a line that could have been lifted straight from an overly-optimistic self-help book. Or off a bottle of snake oil.   

Our mad obsession with the ideal of freedom, argues Bogost, has made us "miserable and bored" [xi]. We need to understand that real freedom is the chance to find fulfilment by operating within and exploring the implications of "a constrained system" [xi] - i.e., the actual world as is.    

Further, according to Bogost - never one to shy away from the chance to project his own anxieties onto his readers - we are marked by a profound fear; not just of ourselves (our desires and dark fantasies) or our mortal fate (that great shipwreck into the nauseous), but also of the world and its contents - objects and events alike.

Whether confronted by a pickle jar with a tight lid, or the prospect of an illicit love affair, "we worry that it might harm or disappoint us" [xi] - or that we might fail to live up to the challenge that all things present. What we need to do, says Bogost, is "slough off all these false fears that keep us from truly living" [xii].

What he doesn't say is why these fears are false; I have to admit they seem pretty genuine and perfectly legitimate to me. Nor - in the Preface at any rate - does he instruct us how to "replace them with a new sense of gratitude" [xii] towards all the miraculous opportunities the world affords us.  

Well, that's not quite fair - he does suggest that play is the key. Though it's not play in the ordinary sense of the word; Bogost wants to convince us of the need for a radical form of play that is profound and deliberate and "bores through boredom in order to reach the deep truth of ordinary things" [xii].

One suspects that Bogost has the Heraclitean line about man only becoming himself when he achieves the seriousness of a child at play in the back of his mind. Or maybe he's thinking of Nietzsche's playful vision of philosophy conceived as a gay science. But if he is, he's not going to give the game away as there's no mention of either philosopher in the index - something I regard as a bad sign ...

Still, let us read on and see where Bogost takes us ... Click here for Part 2 of this post on Chapters 1-4 and here for Part 3 on Chapters 5-7.


See: Ian Bogost, Play Anything: The Pleasure of Limits, The Uses of Boredom, and the Secret of Games, (Basic Books, 2016). All lines quoted are from the Preface, pp. ix-xii.